To help you choose from among the 300 optimizations, here's our TFT Set 9 Augments tier list. In this guide, you'll find all the augments and their effects, sorted by level, category and effectiveness. Please bear in mind that this ranking is destined to evolve in line with the buffs and nerfs of future patches, as well as changes to the meta.
Let's start our TFT set 9 Augments tier list with the Silver tier optimizations. Although these augments have less impact on the game than the following tiers, your opponents are in the same boat. In fact, players always have the choice between optimizations of the same level. TFT Set 9 traits augments are not graded, as they depend on the evolution of the TFT meta.
Name | TFT set 9 Augments description |
---|---|
Bastion Heart | Your team gains an additional Bastion champion and you earn a Kassadin. |
Slayer Heart | Your team gains an additional Slayer champion and you earn a Kled. |
Gunner Heart | Your team gains an additional Gunner Champion and you earn a Jinx. |
Juggernaut Heart | Your team has an additional Juggernaut champion and you win a Sett. |
Bruiser Heart | Your team gains an additional Bruiser champion and you earn a Vi. |
Challenger Heart | Your team has an additional Challenger champion and you win a Warwick. |
Demacia Heart | Your team gains an additional Demacia champion and you earn a Galio. |
Shadow Isles Heart | Your team includes an additional Shadow Isles champion, and you win a Viego and a gold coin. |
Ionia Heart | Your team gains an additional Ionia champion and you win a Sett. |
Invoker Heart | Your team has an additional Invoker champion and you win a Soraka. |
Noxus Heart | Your team gains an additional Noxus champion and you earn a Swain. |
Rogue Heart | Your team gains an additional Rogue champion and you earn a Zed. |
Shurima Heart | Your team gains an additional Shurima champion and you win a Taliyah. |
Sorcerer Heart | Your team has an additional Sorcerer champion and you earn a Swain. |
Deadeye Heart | Your team gains an additional Deadeye champion and you earn an Ashe. |
Zaun Heart | Your team gains an additional Zaun champion and you earn a Warwick. |
Tier | Name | TFT set 9 Augments description |
---|---|---|
S | Unified Resistance I | If you have 3 or more units on the same line at the start of combat, they receive a 20 bonus to armor and magic resistance. |
S | Job's Done | You gain two component anvils. |
S | Red Buff | Your units' attacks burn their targets of 8% of their maximum HP in 5 seconds and reduce the healing received by the targets. |
S | Double view I | You win 1 complete random item made from the same two components and 1 gold coin. |
S | Pumping Up I | Your units gain 5% attack speed. This bonus is increased by 0.5% each round. |
S | Risky Moves | Your tactician loses 20 HP, but you earn 40 gold coins after 7 battles with players. |
S | Silver Spoon | You gain 10 experience points. |
S | Inconstency | If your series of wins or losses falls below 3, you earn 2 gold coins. |
S | Latent Forge | You earn an anvil of Ornn items after 8 battles against players. |
S | Partial Ascension | After 15 seconds of combat, your champions' damage increases by 30%. |
S | Small Forge | You win a component anvil and 6 gold coins. |
S | Cybernetic Leech I | Your champions equipped with items gain 80 HP and 13% omnivampirism. |
S | Battle Ready I | Your team inflicts 3% more damage and takes 3% less. |
A | All Natural I | Your non-itemized units gain 120 HP and heal 3% of their maximum HP every second. |
A | AFK | You earn 18 gold coins, but you can't perform any actions for 3 turns. |
A | Unburdened I | Your units without items get a 30% attack speed bonus. |
A | Missed Connections | You win a copy of each champion costing 1 gold coin. |
A | Tiny Grab Bag | You win a random item component, 8 gold coins and a Magnetic Suppressor. |
A | Tiny Titans | Your tactician gains 30 HP, becomes taller and his max HP increases to 130. |
A | Long Distance Pals | At the start of combat, the two units furthest apart build a link and share 30% of their armor, magic resistance, attack and power. |
A | Final Grab Bag | You earn two random item components, 12 gold coins and a Reforger. |
A | Freedom! | You can still move freely during carousel rounds. |
A | Tiny Power I | Your champions gain 8% in damage, power and attack speed. |
A | It Pays To Learn | You earn 10 experience points and 10 gold coins. |
A | Healing Orbs I | When an enemy unit dies, the nearest ally is healed by 300 HP. |
A | Blood Money | You earn one gold coin for every three HP lost by your little legend. |
A | Cybernetic Bulk I | Your champions equipped with items gain 250 HP. |
A | Item Grab Bag I | You win a random item component. |
A | Harmacist I | Your units heal themselves by 10% of the damage inflicted. Excess healing is converted to 50% gross damage on the next attack. |
A | One Twos Three | You earn one unit of cost 1, 2 units of cost 2 and one unit of cost 3. |
A | Iron Assets | You win a component anvil and 2 gold coins. |
A | Buried Treasures I | From now on and at the start of the next 2 rounds, you win a random item component and a gold coin. |
A | Cutting Corners | Moving up to the next level costs 4 experience points less and you can reach level 10. |
A | Gotta Go Fast! | Your team gets a bonus of 10% mana and 20% movement speed. |
A | Army construction | You earn a lower Champion Duplicator, then a second one after 7 fights against players. |
A | Balanced Budget | For 4 turns, you earn 5 extra gold coins. |
A | Bronze ticket | Every 4 refreshments in the store earns you one free refreshment. |
A | Jeweled Lotus I | At the start of combat, your strongest unit gains a 50% critical hit chance, and its spell can inflict critical hits. |
A | Download knowledge I | You gain 16 experience points. |
A | Pandora's Items | You win a random component. At the start of the round, the items on your bench are transformed into other random components. |
A | Recombulator | Field champions in units of a higher tier and you gain 2 Magnetic Suppressors. |
A | Social Distancing I | Your units that start combat without an adjacent ally gain 15% damage and power. |
A | Spoils of War I | When you kill an enemy, you have a 25% chance of obtaining loot. |
A | Transfusion I | Your team gains 60 HPs, plus 2 HPs per missing HP of your tactician. |
B | Branching Out | You win a random emblem and a reforger. |
B | Caretaker's Ally | When you reach level 6, you earn 2 units of 2 stars at cost 3. |
B | Component Buffet | Each time you win a component, you win an additional random component. |
B | Money! | You earn 12 gold coins, then a further 12 gold coins for 4 turns. |
B | On a Roll | Each time one of your champions levels up, you earn a free store refresh, with a maximum of 2 per round. |
B | Pandora's Bench | You earn 2 gold coins. At the start of each round, the champions on the 3 slots furthest to the right of your bench transform into other champions of the same cost. |
B | Training Reward | You earn 7 gold coins and a Champion's Duplicator. |
B | Rolling For Days I | You win 14 free store refreshments. |
B | Well-Earned Comforts I | Your units gain 60 HP per equipped item. |
We now move on to the gold tier of our TFT Set 9 Augments tier list. This is the rank containing the most optimizations. As a reminder, this set also introduces the TFT Set 9 portals and legends, which should also be taken into account in your choices.
Name | TFT set 9 Augments description |
---|---|
Bastion Crest | You win a Bastion emblem and a Kassadin. |
Slayer Crest | You earn an Slayer emblem and a Kled. |
Gunner Crest | You win a Gunner emblem and a Jinx. |
Challenger Crest | You win a Challenger emblem and a Warwick. |
Juggernaut Crest | You win a Juggernaut emblem and a Sett. |
Bruiser Crest | You earn a Fighter emblem and a Vi. |
Shadow Isles Crest | You win a Shadow Isles emblem, a Maokai and a gold coin. |
Invoker Crest | You earn an Invoker emblem and a Soraka. |
Ionia Crest | You win an Ionia emblem and a Sett. |
Noxus Crest | You win a Noxus emblem and a Swain. |
Rogue Crest | You win a Rogue emblem and a Zed. |
Shurima Crest | You win a Shurima emblem and a Taliyah. |
Sorcerer Crest | You earn a Sorcerer emblem and a Swain. |
Deadeye Crest | You earn a Deadeye emblem and an Ashe. |
Zaun Crest | Your team gains an additional Zaun champion and you earn a Warwick. |
Freljord Heart | Your team gains an additional Freljord champion and an Ashe. |
Multicaster Heart | Your team gains an additional Multicaster champion and you earn a Taliyah. |
Void Heart | Your team has an additional Void champion and you win a Kassadin. |
Piltover Heart | Your team gains an additional Piltover champion and you win a Vi. |
Strategist Heart | Your team gains an additional Strategist champion and you earn a Swain. |
Targon Heart | Your team gains an additional Targon champion and a Soraka. |
Tier | Name | TFT set 9 Augments description |
---|---|---|
S | Rapid Incubation | Your Void units gain 10 armor and magic resistance. Your Void egg hatches at the start of combat. You also gain 3 Void champions. |
S | Duelist gunners | Champion Cannoneers gain 10% attack speed, plus 2% per Cannoneer. You gain 2 Cannoneer units. |
S | Total Domination | Noxus' attacks and spells execute enemies below 8%. This bonus is increased by 1% for each enemy defeated. You also gain 3 Noxus units. |
S | Glacial Breeze | When the Freljord storm hits, your units get a shield of 15% of their max HP and 20% of their attack speed. You gain 2 Frejlord champions. |
S | Petricite Shackles | Your Demacia champions inflict 15% extra damage. This bonus increases to 35% against enemies with 100 mana or more. You also get 3 Demacia units. |
S | Gifts from the Fallen | Your units gain 4% damage, 4 power, armor and magic resistance. When an ally dies, all other units get this bonus a second time. |
S | Tons of Stats! | Your team gains 55 HP, 5% damage and attack speed, 5 power, mana, armor and magic resistance. |
S | Unstable Yordle Delivery | At the start of the round, you win a random Yordle or 1 to 5 gold coins. You also win 3 Yordles. |
S | Shurima's Legacy | Shurima's solar disk attacks enemies, inflicting 150 to 750 magic damage every 2 seconds. You also gain 3 Shurima champions. |
S | Overcharged Manafont | At the start of combat, Wizards gain 10 mana, then 20 more the first time they take part in an elimination. You also gain 2 Wizards. |
S | Sentinel's Spirit | When in spirit form, Ionia units gain 15% attack speed and a shield of 20% of max HP. You also gain 3 Ionia champions. |
S | Long Distance Pals II | At the start of combat, the two units furthest apart build a link and share 35% of their armor, magic resistance, attack and power. |
S | Morning Light | When your Bastion units drop below 50%, they heal by 40% of their max HP in 4 seconds. You also gain 2 Bastion champions. |
S | Mana burn | You gain a Soothing Shroud. All enemies take 3% of their maximum HP per second in gross damage until they cast their first spell. |
S | Adrenaline Rush | Colossi get a 10% damage bonus, which increases to 25% when their HP drops below 50%. You also gain 2 Colossus units. |
S | Battle Ready II | Your team inflicts 6% more damage and takes 6% less. |
S | You Have My Sword | You gain a BF Glaive. Your units gain 20% damage. |
S | Two Healthy | Your units gain 111 VP for each cost-2 unit on the ground. |
S | Unified Resistance II | If you have 3 or more units in the same line at the start of combat, they receive a 30 bonus to armor and magic resistance. |
S | Defensive Dash | At the start of combat and when you eliminate an opponent's unit, Challengers get a 75/225 shield for 2.5 seconds, as well as 2 Challenger units. |
S | Idealism | You gain a Hand of Justice, which inflicts 15% additional damage. |
S | A Cut Above | You gain a Fateful Blade. Champions carrying a Fateful Blade have a 40% chance of earning a gold coin by killing an enemy. |
S | Double Vue II | You win 1 complete random item made from the same two components and 8 gold coins. |
S | Pumping Up II | Your units gain 5% attack speed. This bonus is increased by 1% each round. |
S | Built Different II | Your units without active traits gain 175/340 HP and a 30/50% attack speed bonus. |
S | Know Your Enemy | After the first enemy unit dies, your units inflict 25% more damage. |
S | Tactical Superiority | Your units gain 6% damage and power for each active trait. This bonus is doubled for Strategist champions. You also gain 2 Strategist champions. |
S | Martyr | Each time an allied unit dies, your champions heal by 10% of their maximum HP. |
S | Loving Invocation | Each time your Incanter champions cast a spell, your team gains 2.5% power for the remainder of the battle. You also gain 2 Incanter units. |
S | Medium Forge | You win an anvil of complete items and 10 gold coins. |
S | Combat Caster | Your units gain a shield for 6 seconds after casting a spell. |
A | All Natural II | Your non-itemized units gain 150 HP and heal by 5% of their maximum HP every second. |
A | All That Shimmers | You open an armory and choose one of 3 Radiant items. |
A | Ascension | After 15 seconds of combat, your champions' damage increases by 45%. |
A | Big Grab Bag | You earn 2 random item components, 12 gold coins and a Magnetic Suppressor. |
A | Buried Treasures II | From now on and at the start of the next 3 rounds, you'll earn a random item component and a gold coin. |
A | Capricious Forge | You gain Blacksmith's Gloves, which temporarily equip 2 Ornn items each round. |
A | Caretaker's Favor | When you reach levels 5, 6, 7 and 8, you earn an anvil of item components. |
A | Chemtech Enhancements | Your chem-mod-equipped units gain 500 HP. At the start of combat, adjacent allies gain 100 HP. You gain 2 Zaun champions. |
A | Contagion | At the start of combat, the enemy with the most HP takes 20% more damage. Every 5 seconds, or upon death, the infection spreads to two nearby enemies. |
A | Cyber Protection II | Champions equipped with at least one item gain 350 HP. |
A | Cybernetic Leech II | Champions equipped with at least one item gain 120 HP and 18% omnivampirism. |
A | Demonflare | You gain a Swain. Your strongest Swain inflicts 8% additional damage for every 100 HP. |
A | Double Trouble II | When you have 2 copies of a champion in the field, they get a 33% bonus to attack speed, 33 to power, armor and magic resistance. When a champion reaches 3-star level, you gain a two-star copy. |
A | Endurance Training | Your champions gain 15 HP every time they eliminate an enemy, plus a base bonus of 100 HP. |
A | Escort Quest | You win a training dummy. Each round, you earn 3 gold coins if it survives the fight. |
A | Final Grab Bag II | You earn 2 random item components, 18 gold coins and a Magnetic Suppressor. |
A | Gargantuan Resolve | You gain Titan's Resolve, which can be accumulated up to 35 instead of 25. |
A | Harmacist II | Your units heal themselves by 15% of the damage inflicted. 75% of excess healing is converted to gross damage with the next attack. |
A | Haunted Shell | If the Shadow Isles trait is active, your units gain 8 armor and magic resistance for the rest of the battle each time an ally dies. You also gain 2 Shadow Isles units. |
A | Healing Orbs II | When an enemy dies, the nearest ally is healed by 500 HP. |
A | It Pays to Learn II | You earn 18 experience points and 18 gold coins. |
A | Item Grab Bag II | You win a complete random item, a random component and 5 gold coins. |
A | Jeweled Lotus II | Your units' spells can inflict critical hits. Your team also gains a 15% critical hit chance. |
A | Job Well Done | You earn an anvil of items and an anvil of components. |
A | Knowledge download II | You gain 24 experience points. |
A | Last Stand | The first time you are eliminated or your HP is reduced to 1, you remain alive instead. After this effect is triggered, your units gain a permanent bonus of 180 HP, 18% omnivampirism, 18 points of armor and magic resistance. |
A | Library Card | You win a Tome of traits and an anvil of components. |
A | Magic wand | You gain a Needlessly Large Rod and your units get a 25% power bonus. |
A | Metabolic Accelerator | Your tactician moves faster and heals 2 HP after a PvP round. |
A | Not Today | You gain a Edge of Night. Units wearing a Edge of Night gain a 35% attack speed bonus. |
A | Pandora's Items II | You win a complete random item. At the start of the round, the items on your bench are transformed into other random components. |
A | Patient Study | After a fight against a player, you get 2 experience points if you win and 4 if you lose. You can also reach level 10. |
A | Perfected Repetition | Each time a Multicaster inflicts damage with its spell, it gains 5% power until the end of the fight. You also gain 2 Multicaster champions. |
A | Portable Forge | Open an armory and choose 1 of Ornn's 3 items. |
A | Riftwalk | After casting his spell, your strongest Kassadin gains 20 power and moves towards the furthest enemy at a distance of 3 squares. The mana cost of his spell is reduced by 30, but he no longer disarms or offers a shield. |
A | Rolling For Days II | You win 21 free store refreshments. |
A | Scoped Weapons TFT set 9 | Your units that start combat on the two rear lines gain 2 squares of range and 15% of attack speed. |
A | Shoplifting | After the first store refresh of each round, the highest-cost unit is free. |
A | Silver Ticket | Every time you refresh the store, you have a 30% chance of winning a free refreshment. |
A | Slayer's Resolve | When an Slayer unit takes or inflicts damage, it gains 2 armor and magic resistance for the remainder of the combat. This effect can be cumulated 25 times. You also gain 2 Slayer champions. |
A | Sleight of Hand | You gain a Thief's Glove. Your units wearing this item gain a 30% attack speed bonus. |
A | Social Distancing II | Units entering combat without an adjacent ally benefit from a 25% damage and power bonus. |
A | Spoils of War II | When you eliminate an enemy, you get 35% loot. |
A | Stellacorn's Blessing | When the Targon trait is active, your units get 45% extra attack speed for 4 seconds after receiving healing or a shield. You also gain 2 Targon champions. |
A | Suppressing Fire | Enemy units targeted by your Deadeye champions are stunned for 2 seconds. You also gain two Deadeye units. |
A | Three’s Company | You win 4 champions of cost 3. |
A | Three's a Crowd | Your units gain 100 HP for each cost 3 unit on the ground. |
A | Titanic Strength | Bruisers receive a damage bonus equivalent to 1.5% of their maximum HP. You also gain 2 Bruisers. |
A | Trade Sector | You earn a free store refresh every turn. You also earn 2 gold coins. |
A | Transfusion II | Your team gains 70 HPs, plus 4 HPs per missing HP of your tactician. |
A | Unburdened II | Your units without items get a 55% attack speed bonus. |
A | Vampiric Blades | Your team obtains 10% omnivampirism. This bonus increases to 25% for Rogue units. You win 2 Rogue champions. |
A | Winds of war | You gain a Galio. The spell of your strongest Galio is wider and inflicts magic damage at a rate of 8% of the target's maximum HP every second. |
A | You Have My Bow | You gain a Recurve Bow. Your units gain 20% attack speed. |
B | The Boss | You gain a Sett. The first time your strongest Sett falls below 40% HP, it pauses, heals by 15% of its maximum HP and gains 30% attack speed and power. |
B | Gotta Go Fast! II | Your team gains a 25% mana bonus and 40% movement speed. |
B | Medium-End Shopping | Champions in the first 3 store locations appear as if you were one level higher. You also earn 3 gold coins. |
B | Ancient Archives I | You win 1 Tome of traits and 3 gold coins. |
B | Money Money! | You earn 20 gold coins, then a further 20 gold coins for 4 rounds. |
B | Infusion | Your team recovers 20 mana every 5 seconds. |
B | Well-Earned Comforts II | Your units gain 111 VP per equipped item. |
B | Ravenous Hunter | You gain a Warwick. When your strongest Warwick inflicts or takes damage, it gains 6% damage as well as 6 power, armor and magic resistance. This effect can be accumulated up to 50 times. |
B | Return on investment | After 22 refreshments from the store, you earn a Tactician's Crown. |
B | Rich Get Richer + | You earn 18 gold coins and your maximum interest rises to 7. |
B | Stars are born | The first 1-cost and 2-cost champion you buy is instantly upgraded to 2-star level. You also earn 3 gold coins. |
B | Salvage Bin+ | You earn a random complete item, then a component after 7 battles. Items equipped on champions separate into components when you sell them. |
B | Shimmering Inventors | Your Piltover champions gain 8% attack speed for every 10 gold coins in your possession, up to a maximum of 40%. You have a 40% chance of gaining a gold coin at the start of each round. You also gain 3 units of Piltover. |
B | Rich Get Richer | You earn 11 gold coins and your maximum interest rises to 7. |
B | Training Reward II | You earn 15 gold coins and a Champion's Duplicator. |
Tiny Power II | Your champions gain 11% more damage, power and attack speed. |
To finish our TFT set 9 Augments tier list, it's time to tackle the prismatic tier. These are the most powerful optimizations, which have a colossal impact on the course of the game. Combined with the many strategic aspects, such as synergies, portals and legends, these augments make TFT games more unique than ever.
Name | TFT set 9 Augments description |
---|---|
Multicaster Soul | Your team gains an additional Multicaster champion. You also win a Jeweled Gauntlet and a Vel'Koz. |
Void Soul | Your team gains an additional Void champion. You also win a Zz'Rot Portal and a Rek'Sai. |
Piltover Soul | Your team gains an additional Piltover champion. You also win a Zeke's Herald and a Jayce. |
Strategist Soul | Your team gains an additional Strategist champion. You also gain a Chalice of Power and a Swain. |
Soul of Targon | Your team gains an additional Targon champion. You also gain a Redemption and a Taric. |
Bastion Crown | You win a Bastion emblem, a Sunfire Cape and a Taric. |
Slayer Crown | You earn an Slayer emblem, a Deathblade and a Kled. |
Gunner Crown | You win a Gunner emblem, a Runaan's Hurricane and a Jayce. |
Challenger Crown | You win a Challenger emblem, a Rapid Firecannon and a Kalista. |
Juggernaut Crown | You win a Juggernaut emblem, a Titan's Resolve and a Darius. |
Bruiser Crown | You earn a Bruiser emblem, Warmog's armor and a Rek'Sai. |
Demacia Crown | You win a Demacia emblem, a Gargoyle Stoneplate and a Garen. |
Freljord Crown | Your team gains an additional Freljord champion. You also gain an Archangel's Staff and a Lissandra. |
Shadow Isles Crown | You win a Shadow Isles emblem, a Statikk Shiv and a Kalista. |
Ionia Crown | You earn an Ionia emblem, an Ionic Spark and a Karma. |
Invoker Crown | You win an Invoker emblem, a Rabadon's Deathcap and a Karma. |
Noxus Crown | You win a Noxus emblem, an Infinity Blade and a Darius. |
Rebel crown | You earn a Rogue emblem, a Hand of Justice and a Katarina. |
Shurima Crown | You win a Shurima emblem, a Blood Thirster and an Akshan. |
Sorcerer Crown | You earn a Sharpshooter emblem, a Guinsoo Raging Blade and an Akshan. |
Sureshot Crown | You win a Sorcerer emblem, a Spear of Shojin and a Vel'Koz. |
Zaun Crown | You win a Zaun emblem, a Guardbreaker and a Ekko. |
Tier | Name | TFT set 9 Augments description |
---|---|---|
S | March of Progress | You gain 3 experience points immediately, then a bonus equivalent to your level each round. You can no longer use gold coins to gain experience. |
S | Built Different III | Your champions without an active trait gain 250 to 600 HP and 35% to 55% attack speed. |
S | Final Ascension | Your champions' damage increases by 15%. After 15 seconds of combat, this bonus is tripled. |
S | Well-Earned Comforts III | Your units gain 120 HP and 8% attack speed per equipped item. |
S | Battle Ready III | Your team inflicts 8% more damage and takes 8% less. |
S | Giant Grab Bag | You earn 3 random item components, 15 gold coins and a Champion Duplicator. |
S | Double view III | You win 2 complete random items made from the same two components and 3 gold coins. |
S | Masterful Job | You earn an anvil of Ornn items and an anvil of items. |
S | Cybernetic leech III | Champions equipped with at least one item gain 200 HP and 25% omnivampirism. |
S | Starter Kit | You gain a champion with a cost of 4, an item he can use and a 2-star champion with a cost of 1 who shares a trait with him. After the next two rounds, you again gain a 4-cost champion. |
S | Transfusion III | Your team gains 120 HPs, plus 6 HPs per missing HP of your tactician. |
S | The Golden Egg | You win a huge golden egg that hatches in 11 turns. Victories accelerate hatching by one turn. |
S | Hedge Fund++ | Your interest is unlimited and you earn 44 gold coins. |
S | Endless Hordes+ | Your team size is increased by 3. Your units can only carry one item. You also earn 12 gold coins. |
A | Cruel Pact | Buying experience points costs 6 HP instead of gold coins, but you recover 3 HP per turn. |
A | Cybernetic Bulk III | Your champions equipped with at least one item gain 500 HP. |
A | Endless Hordes | Your team size is increased by 3. Your units can only carry one item. You also earn 2 gold coins. |
A | Gifts From Above | At the start of combat, 4 random items are distributed to the champions with the fewest items. |
A | Golden Ticket | With every refreshment in the store, you have a 50% chance of getting a free refreshment. |
A | Harmacist III | Your units heal themselves by 25% of the damage inflicted. 100% of excess healing is converted to gross damage on the next attack. |
A | Hedge Fund+ | Your interest is unlimited and you earn 32 gold coins. |
A | It Pays to Learn III | You earn 24 experience points and 24 gold coins. |
A | Item Grab Bag III | You earn 2 complete random items and 8 gold coins. |
A | Jeweled Lotus III | Your units' spells can inflict critical hits. Your team also gains a 55% critical hit chance. |
A | Knowledge Download III | You gain 40 experience points. |
A | Large Forge | You earn an anvil of Ornn items and an anvil of components. |
A | Level Up! | When you buy experience points, you gain 3 additional experience points. You gain 4 experience points immediately and can reach level 10. |
A | Buried Treasures III | From now on and at the start of the next 5 rounds, you'll earn a random item component and a gold coin. |
A | What The Forge | You earn an anvil of Ornn items immediately and another after 10 fights against players. |
A | Overwhelming Force | You win a Deathblade and an Infinity Edge. |
A | Pandora's Box | You win a random Radiant item. At the start of the round, the items on your bench are randomly changed. |
A | Farewell gift | When a unit dies, a temporary copy of one of its items is transferred to the nearest allied unit, along with a shield of 35% of its maximum HP. |
A | Towards infinity+ | You earn a Trinity Force. After 4 fights against players, you earn another Trinity Force. |
A | Pumping Up III | Your units gain 10% attack speed, plus 2% per round. |
A | Radiant Relics | Open an armory and choose 1 of the 5 Radiant items. |
A | Roll The Dice | You win Radiant Thief's Gloves. |
A | Shopping Spree | You earn one gold coin per turn. Each time you level up, you earn a number of refreshments from the store equal to your level. |
A | Social Distancing III | Your units that enter combat without an adjacent ally gain 35% damage and power. |
A | Think Fast | Store refreshments are free until the end of the round. You also earn 3 gold coins. |
A | Lucky Gloves | You earn 2 Thief's Gloves. The Thief's Gloves will always give your champions the right items. |
A | Tiniest Titan | Your tactician is smaller and faster, heals 2 HP after fighting a player and gets 2 gold coins per turn. |
A | Wandering Trainer | You win a training dummy with three emblems that cannot be removed. You also win 4 gold coins. |
A | Wellness Trust | At the start of the round, you earn 3 gold coins. If you have less than 50 gold coins, your tactician heals 3 HP. |
A | Rolling For Days III | You win 35 free store refreshments. |
B | Tactician's tools | You win 2 Spatulas. |
B | Hedge Fund | You earn 22 gold coins and your interest can rise to 10. |
B | Urf's Grab Bag | You win 2 random item components, a Champion Duplicator and a Spatula. |
B | Ancient Archives II | You win 2 trait tomes and 5 gold coins. |
B | Balanced Budget III | For 4 turns, you earn an additional 12 gold coins. |
B | Binary Airdrop | At the start of combat, units equipped with 2 items temporarily gain a third complete item. You also gain an item component. |
B | Blinding Speed | You win an Rapid Firecannon and a Guinsoo's Rageblade. |
B | Final Reserves | The first time you are eliminated or your HP is reduced to 1, you stay alive instead. After this effect is triggered, you gain 80 experience points and 40 gold coins. |
B | Tiny Power III | Your champions gain 18% in damage, power and attack speed. |
B | Money Money Money! | You earn 30 gold coins, then a further 30 gold coins for 4 turns. |
B | Impenetrable Bulwark | You'll earn a Bramble Vest and a Dragon Claw. |
B | What The Forge | All complete items are transformed into random Ornn items. Units gain 100 HP per item equipped. |
B | Unleashed Arcana | You win a Jeweled Gauntlet and a Rabadon's Deathcap. |
B | Phreaky Friday | You earn a Trinity Force. After 7 fights against players, you earn another Trinity Force. |
B | Training Reward III | You earn 24 gold coins and a Champion's Duplicator. |
B | Double Trouble III | If you have two copies of a champion, both gain 44% attack damage, 44 power, armor and magic resistance. When the champion is upgraded to 3 stars, you receive a 2-star copy. |
B | Gotta Go Fast!!! III | Your team gains a 35% mana bonus and 50% movement speed. |
B | Spoils of War III | When you eliminate an enemy, you have a 45% chance of obtaining loot. |
B | Caretaker's Chosen | You earn a component anvil at level 4, a full item anvil at level 6, and a light item armory at level 8. |
B | Birthday Present | You earn a 2-star champion and a gold coin each time you level up. The champion costs the same as your level minus 4. |
That's all for this TFT set 9 Augments tier list. You now have all the information you need to choose the optimizations that are best suited to your composition and your style of play. If you're new to this set and lost among all the new features, I invite you to take a look at our TFT Set 9 best comps tier list.
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