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Archero 2 runes : the complete list

List of Archero 2 runes

Runes are a very important part of your Archero 2 build. These items are unlocked at level 5, in the rune ruins, or during events, and are available in the gear menu. Archero 2 runes increase your power, so don't neglect them! Here's a complete list of the best runes and how to enhance them.

Complete list of Archero 2 runes

Archero 2's runes come in 4 categories and 6 Enhancement Runes levels. With each new run, you can choose which runes to equip depending on your gear (we've also prepared a gear tier list for Archero 2) and the build you're aiming for.

Archero 2 Etched Runes

Etched runes are by far the most effective in the game. In fact, if you want to add the best skills to them, we've put together a tier list of Archero 2 abilities for you.

Runes Upgrades

Arrow Of Echoes rune Archero 2

Arrow Of Echoes

  • Normal: Weapon's DMG +100
  • Fine: ATK DMG +100
  • Rare: chance to activate weapon's skills
  • Epic: when +4 projectiles at once, can form a net
  • Legendary: gains the Diagonal Arrow skill
  • Mythical: ++ chance to engage weapon skills

Pulsing Orb rune dArchero 2

Pulsing Orb

  • Normal: ATK PWR+240/Max HP+960
  • Fine: Circle DMG +100
  • Rare: ATK PWR+100
  • Epic: Circles shrink and expand
  • Legendary: circle trails inflict DMG
  • Mythic: ++ chance to activate the circle's skills

Elemental Domain

Elemental Domain

  • Normal: Elemental DMG+100
  • Fine: ATK PWR+100
  • Rare: chance to trigger elemental DMGs
  • Epic: 30% chance to create an elemental zone when an enemy is killed
  • Legendary: enemies in the zone take elemental DMGs
  • Mythic: the elemental area lasts 10s and DMGs increase

Sprites Awa des runes dArchero 2

Sprite's Awe

  • Normal: DMG Sprite +100
  • Fine: ATK PWR+100
  • Rare: chance to activate the sprite's skills
  • Epic: when wounded, sprites can create doubles for 5s
  • Legendary: for each sprite, monsters take +5% DMG
  • Mythic: ++ chance to activate the sprite's skills

 

Archero 2 Runes Sword Strike Split

Sword Strike Split

  • Normal: Strike DMG+100
  • Fine: ATK PWR+100
  • Rare: Chance to engage sword strike skills
  • Epic: the sword strike has a chance of splitting into 3 small weapons
  • Legendary: sword strike has a chance of splitting into 5 targeted strikes
  • Mythical: ++ chance of engaging the sword strike's skills

Meteor Split

Meteor Split

  • Normal: DMG Meteor +100
  • Fine: ATK PWR+100
  • Rare: chance to engage meteor skills
  • Epic: meteors can split
  • Legendary: meteors bounce infinitely
  • Mythic: ++ chance of engaging meteors' skills

Here are the basic stats for Archero 2 Etched Runes:

  • Normal : /
  • Fine: /
  • Rare: ATK PWR + 180 & MAX HP 720
  • Epic: ATK PWR +240 & MAX HP +960
  • Epic +1 : ATK PWR +360 & MAX HP +1440
  • Epic +2: ATK PWR +600 & MAX HP +2400
  • Legendary: ATK PWR +1200 & MAX HP +4800
  • Legendary +1: ATK PWR +2100 & MAX HP +8400
  • Legendary +2: ATK PWR +2850 & MAX HP +11400
  • Legendary +3: ATK PWR +3600 & MAX HP +14400
  • Mythical: ATK PWR +4500 & MAX HP +18000

Archero 2 Blessing runes

These runes allow you to improve your overall stats and have no effect on elemental damage, sprites or orbs. These Archero 2 runes are ideal for beginners in particular.

Runes Enhancements

Guardian des runes dArchero 2

Guardian

  • Rare: ATK PWR +60
  • Epic: Reduces DMG received by 5%.
  • Legendary: Reduces DMG received by 5%.
  • Mythical: Reduces DMG received by 5%.

Devil Pact Archero 2

Devil Pact

  • Rare: ATK PWR +60
  • Epic: Increases chance of encountering the Devil by 10% - reduces HP loss by 25%.
  • Legendary: chance of encountering the devil increased by 20% - reduced HP loss by 25
  • Mythic: 50% reduction in HP loss

 

Rabbits Foot des runes dArchero 2

Rabbit's Foot

  • Rare: ATK PWR +60
  • Epic: 20% chance of obtaining a quality talent +.
  • Legendary: 15% chance of encountering the Valkyrie during Roulette
  • Mythical: 20% chance of obtaining a quality talent + from the Valkyrie

Rune Resilience dArchero 2

Resilience

  • Rare: Max HP +240
  • Epic: converts 15% ATK into 20% Max HP
  • Legendary: converts 15% ATK into 25% Max HP
  • Mythic: converts 15% ATK into 30% Max HP

Lucky Shadow, Archero 2 rune moon

Lucky Shadow

  • Rare: Max HP +240
  • Epic: Chance increases by 5% - Dodge increases by 2%.
  • Legendary: Chance increased by 10% - Dodge increased by 5%.
  • Mythical: chance increased by 15% - dodge increased by 10%.

Revive d'Archero runes 2

Revive

  • Rare: Max HP +240
  • Epic: 50% chance to revive after death with half HP restored
  • Legendary: increases ATK by 20% after revival
  • Mythic: 100% chance to revive after death with half your HP restored

Intelligence in Archero 2

Intelligence

  • Rare: Max HP +240
  • Epic: increases XP gains by 10%.
  • Legendary: increases XP gains by 20%.
  • Mythic: max level limit +1 during battles

These are the base stats for the Archero 2 blessing runes:

  • Normal : /
  • Fine: /
  • Rare: ATK PWR +36 & MAX HP +144
  • Epic: ATK PWR +48 & MAX HP +192
  • Epic +1 : ATK PWR +72 & MAX HP +288
  • Epic +2: ATK PWR +86 & MAX HP +384
  • Legendary: ATK PWR +240 & MAX HP +960
  • Legendary +1: ATK PWR +420 & MAX HP +1680
  • Legendary +2: ATK PWR +570 & MAX HP +2280
  • Legendary +3: ATK PWR +720 & MAX HP +2880
  • Mythic: ATK +900 & MAX HP +3600

Enhancement Runes

The Enhancement Archero 2 runes will be very useful for boosting your skills, particularly your strikes, sprites and meteors.

Runes Upgrades

Rotating SPD Up for Archero 2 runes

Rotating SPD Up

  • Normal: Circle DMG +5
  • Fine: Circle DMG +10
  • Rare: PWR ATK +50
  • Epic: circle speed +50
  • Legendary: circle speed +100
  • Mythic: 3 orbs / circle

Dragonflight Sword dArchero 2

Dragonflight Sword

  • Normal: DMG of the strike +5
  • Fine: DMG of the strike +10
  • Rare: PWR ATK +50
  • Epic: the strike has a 33% chance of becoming a Dragon strike.
  • Legendary: dragon strike can increase by up to 70%.
  • Mythical: dragon strike can increase up to 100%.

Ricocheting Strike des runes Archero 2

Ricocheting Strike

  • Normal: Strike DMG +5
  • Fine: DMG of the strike +10
  • Rare: PWR ATK +50
  • Epic: strike has a 35% chance of ricocheting
  • Legendary: ricochet can increase up to 70%.
  • Mythical: ricochet is systematic

Multishot sprite, Archero 2 rune

Multishot sprite

  • Normal: DMG of the strike +5
  • Fine: DMG of the strike +10
  • Rare: PWR ATK +50
  • Epic: the strike has a 30% chance of firing multiple projectiles
  • Legendary: the speed of the strike increases by 25%.
  • Mythical: strike speed increased by 50%.

 

Sprite Link des runes d'Archero 2

Sprite Link

  • Normal: Sprite DMG +5
  • Fine: Sprite DMG +510
  • Rare: PWR ATK +50
  • Epic: each additional sprite increases the sprites' DMG by 5%.
  • Legendary: each additional sprite increases the sprites' DMG by 10%.
  • Mythic: each additional sprite increases the sprites' DMG by 15%.

Sharp Arrow dArchero 2

Sharp Arrow

  • Normal: Main weapon DMG +5
  • Fine: Main weapon DMG +10
  • Rare: PWR ATK +50
  • Epic: Main weapon DMG +10
  • Legendary: DMG of main weapon +20
  • Mythic: Main weapon DMG +30

Giant Meteor from the Archero 2 runes

Giant Meteor

  • Normal: DMG of meteors +5
  • Fine: DMG of meteors +10
  • Rare: PWR ATK +50
  • Epic: meteors have a 20% chance of becoming giant meteors - DMG increased by 50%.
  • Legendary: after absorbing a meteor potion, 5% chance of summoning a giant meteor
  • Mythical: after summoning 5 meteors, the next one will be a giant meteor

Potion Magnet

Magnet Potion

  • Normal: DMG of meteors +5
  • Fine: DMG of meteors +10
  • Rare: ATK PWR +50
  • Epic: automatically absorbs meteor potions
  • Legendary: DMG of meteors +25
  • Mythic: DMG of meteors +50

Flame-Poison Seal for Archero runes 2

Flame-Poison Seal

  • Normal: DMG of fire +5
  • Fine: DMG of poison +10
  • Rare: ATK PWR +50
  • Epic: ignites a random monster every 2s
  • Legendary: Poisons a random monster every 2s
  • Mythic: Fire potion cooldown reduced by 1.5s

Frost-Thunder Seal

Frost-Thunder Seal

  • Normal: Ice DMG +10
  • Fine: Lightning DMG +10
  • Rare: ATK PWR +50
  • Epic: strikes a random monster every 2s
  • Legendary: freezes a random monster every 2s
  • Mythical: lightning can strike 2 monsters

Sawblade Circle des runes dArchero 2

Sawblade Circle

  • Normal: DMG of the circle +5
  • Fine: Circle DMG +10
  • Rare: PWR ATK +50
  • Epic: circles become circular saws
  • Legendary: Circular Saw's DMG increases by 50%.
  • Mythic: Circular saws inherit the CRIT of the main weapon.

These are the base stats for the Enhancement Runes Archero 2:

  • Normal : ATK PWR +20
  • Fine: ATK PWR +40
  • Rare: ATK PWR +60
  • Epic: ATK PWR +80
  • Epic +1: ATK PWR +120
  • Epic +2 : ATK PWR +200
  • Legendary: ATK PWR +400
  • Legendary +1: ATK PWR +700
  • Legendary +2: ATK PWR +950
  • Legendary +3: ATK PWR +1200
  • Mythical: ATK PWR +1500

Ability Archero 2 runes

The Archero 2 ability runes, as their name suggests, allow you to start with a specific skill. You'll need to choose wisely, depending on the build you're aiming for.

Runes Upgrades

Circle of Archero runes 2

Circle

  • Normal: Circle DMG +5
  • Fine: Circle DMG +10
  • Rare: Max HP +200
  • Epic: starts with 2 weak orbs
  • Legendary: starts with 2 strong orbs
  • Mythic: starts with 4 strong orbs

Ring of Agony

Ring of Agony

  • Normal: DMG of the circle +5
  • Fine: DMG of the circle +10
  • Rare: Max HP +200
  • Epic: starts with Ring of Agony - monsters inside suffer +20% DMG
  • Legendary: ring of agony inflicts DMG
  • Mythic: Ring of Agony becomes Ring of Lightning

Sword of Time d'Archero 2 runes

Sword of Time

  • Normal: Strike DMG +5
  • Fine: Strike DMG +10
  • Rare: Max HP +200
  • Epic: summons 1 strike every 3s
  • Legendary: Sword of Time strike summon reduced to 1.5s
  • Mythic: Sword of Time has a 50% chance of summoning a double strike

Archero Rune Strike Potion 2

Strike Potion

  • Normal: Strike DMG +5
  • Fine: Strike DMG +10
  • Rare: Max HP +200
  • Epic: starts with a strike potion
  • Legendary: starts the strike by absorbing a potion
  • Mythic: the strike potion has a 50% chance of summoning a double strike

Melee Sprite

Melee Sprite

  • Normal: DMG of sprites +5
  • Fine: DMG of sprites +10
  • Rare: Max HP +200
  • Epic: starts with a melee sprite
  • Legendary: Melee sprite's DMG increases by 50%.
  • Mythic: Melee sprite ATK increases by 50%.

Archero 2 Runes Healing Sprite

Healing Sprite

  • Normal: Sprite DMG +5
  • Fine: sprite DMG +10
  • Rare: Max HP +200
  • Epic: starts with a healing sprite - restores a small amount of HP during an attack
  • Legendary: Healing sprite ATK increased by 50%.
  • Mythic: Healing sprite ATK increased by 50%.

Arrow Rain

Arrow Rain

  • Normal: Main weapon DMG +5
  • Fine: Main weapon DMG +10
  • Rare: Max HP +200
  • Epic: Generates an AOE from Arrow Rain every 7 shots
  • Legendary: Main weapon ATK speed increased by 15%.
  • Mythic: Main weapon ATK speed increased by 30%.

Star of Time des runes dArchero 2

Star of Time

  • Normal: DMG of meteors +5
  • Fine: Meteors DMG +10
  • Rare: Max HP +200
  • Epic: summons a meteor every 10s
  • Legendary: Star of Time's meteor summon time is reduced by 5s
  • Mythical: Star of Time has a 50% chance of summoning a double meteor.

Star of Fury from the Archero 2 runes

Star of Fury

  • Normal: Meteor DMG +5
  • Fine: Meteors DMG +10
  • Rare: Max HP +200
  • Epic: when DMG, summons 3 meteors
  • Legendary: restores a small amount of HP when meteors strike
  • Mythic: when DMG, summons 7 meteors

Flame-Poison Touch of Archero runes 2

Flame-Poison Touch

  • Normal: Poison DMG +10
  • Fine: Fire DMG +10
  • Rare: Max HP +200
  • Epic: ignites an enemy every 2s
  • Legendary: Poisons an enemy every 2s
  • Mythical: Flame-Poison Touch cooldown reduced by 1.5s

Frost-Thunder Touch

Frost-Thunder Touch

  • Normal: Ice DMG +5
  • Fine: Lightning DMG +10
  • Rare: Max HP +200
  • Epic: lightning has a chance of triggering paralysis
  • Legendary: Freezing enemies can increase their wounds by 30%.
  • Mythic: Lightning's DMG on frozen enemies increases by 30%.

Here are the stats for the skills runes:

  • Normal: ATK PWR +20
  • Fine: ATK PWR +40
  • Rare: ATK PWR +60
  • Epic: ATK PWR +80
  • Epic +1: ATK PWR +120
  • Epic +2: ATK PWR +200
  • Legendary: ATK PWR +400
  • Legendary +1: ATK PWR +700
  • Legendary +2: ATK PWR +950
  • Legendary +3: ATK PWR +1200
  • Mythical: ATK PWR +1500

How to improve your Archero 2 runes?

As with gear, you can improve your Archero 2 runes by merging two identical runes to obtain the next level. Here are the materials you'll need:

Runes to fuse Rune obtained
2 x Normal Runes Fine Rune
2 x Fine Runes Rare Rune
2x Rare Runes Epic Rune
2x Epic Runes Epic Rune +1
2x Epic Runes +1 Epic Rune +2
2x Epic Runes +2 Legendary Rune
2x Legendary Runes Legendary Rune +1
2x Legendary Runes +1 Legendary Rune +2
2x Legendary Runes +2 Mythical Rune

You now have all the information you need to choose your Archero 2 runes wisely and get the most out of your build. And if you need any further guidance on your favourite roguelite, I encourage you to check out our Archero 2 tips and tricks!

Platypousse
Platypousse In between boss battles on Bloodborne or Dark Souls III, our editor-in-chief Platypousse likes to look after her plants and watch an episode of Moomins under a blanket.
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