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Guide to Summoners War Artifacts

guide artefacts summoners war

Summoners War artifacts have recently made their appearance in the game as a result of the major update The Shift. Their use brings a big plus to the gameplay and complements the runes in improving monsters.

What is an artefact?

An artefact is a magical item that increases certain primary and secondary properties of the monsters to which it is assigned.

artefact locations sw

Having only recently made their appearance, they can help new and old players alike to improve their monsters for PvE and PvP.

As mentioned above, artefacts are used to improve certain properties such asATK, DEF and HP. Their sub-properties attribute certain additional effects.

The different types of artefacts

Artifacts can be divided into two groups, which allow them to be distinguished for better use.

  • Attribute artefacts: these are divided into the five attributes available in the game (fire, wind, water, light, darkness);
  • Type artefacts : these are divided into the four types of monsters available (attack, defence, hp, support).
artefact attribute summoners war
Attribute
summoners war type artefact
Type

All the above-mentioned artefacts can only be applied to a monster of the same attribute and type. This makes it possible to obtain a specific artefact that can be applied to a monster type.

How do I get artefacts in Summoners War?

Artifacts are fairly easy to obtain in Summoners War, as they are farmable in the two new Cairos Dungeons. Of course, this is like runes, an artifact is not guaranteed on every run in one of these two dungeons.

Artifacts in the Steel Fortress of Summoners War

The artefacts to be obtained from Steel Fortress are attribute artefacts which are divided into several categories.

attributes artefact
Main PropertySub-property
Increased damageFire damage +2% to 4%.
Water damage +2% to 4%.
Wind damage +2% to 4%.
Light damage +2% to 4%.
Dark damage +2% to 4%.
Counterattack damage +1% to 3%.
Joint attack damage +1% to 3%.
Bomb damage +1% to 3%.
Reflection damage +1% to 3%.
Devastating strike damage +2% to 4%.
Damage reductionFire damage received -3% to 6%.
Water damage received -3% to 6%.
Wind damage received -3% to 6%.
Light damage received -3% to 6%.
Darkness damage received -3% to 6%.
Disabling damage received -1% to 3%.
Critical damage received -1% to 3%.
Increase in statists Attack proportional to VPs lost +3% to 6%.
Defence proportional to VPs lost +3% to 6%.
Speed proportional to VPs lost +3% to 6%.
Speed under incapacitation effect +3% to 6%.
Increased benefitsAttack reinforcement effect +2% to 4%.
Defence reinforcement effect +2% to 4%.
Speed increase effect +3% to 6%.
Critical rate increase effect +3% to 6%.
Additional damage effectAdditional damage from 0.1% to 0.3% of HP.
Additional damage from 2% to 4% of attack.
Additional damage from 2% to 4% of defence.
Additional damage from 20% to 40% of speed.
Other effectsLife drain +1% to 3%.
HP after resurrection +1% to 3%.
Attack gauge after resurrection +1% to 3%.

As you can see, these artefacts are very useful for all content and monster types in Summoners War.

Artifacts to be obtained in Punisher's Crypt of Summoners War

The artefacts to be obtained in this dungeon will be different from those mentioned above, as it will be possible to farm type artefacts.

summoners war type artefact

Here is the list of type artefacts and their properties which are also very useful depending on the monsters to be used in the different scenarios.

Main PropertySub-property
Increased damageCritical Damage (Skill 1) +3% to 6%.
Critical Damage (Skill 2) +3% to 6%.
Critical Damage (Skill 3) +3% to 6%.
Critical Damage (Skill 4) +3% to 6%.
Counter Attack Damage +1% to 3%.
Joint Attack Damage +1% to 3%.
Bomb Damage +1% to 3%.
Reflection Damage +1% to 3%.
Devastating Strike Damage +2% to 4%.
Damage reductionDamage received by incapacitation effects -1% to 3%.
Critical damage received -1% to 3%.
Increase in statisticsAttack proportional to VPs lost +3% to 6%.
Defence proportional to VPs lost +3% to 6%.
Speed proportional to VPs lost +3% to 6%.
Speed under incapacitation effect +3% to 6%.
Increased benefitsAttack reinforcement effect +2% to 4%.
Defence reinforcement effect +2% to 4%.
Speed increase effect +3% to 6%.
Critical rate increase effect +3% to 6%.
Increase in careRecovery (skill 1) +3% to 6%.
Recovery (skill 2) +3% to 6%.
Recovery (skill 3) +3% to 6%.
Increased accuracyAccuracy (skill 1) +3% to 6.
Accuracy (skill 2) +3% to 6.
Accuracy (skill 3) +3% to 6.
Additional damage effectsAdditional damage from 0.1% to 0.3% of HP. Additional damage from 2% to 4% of attack.
Additional damage from 2% to 4% of defence.
Additional damage from 20% to 40% of speed.
Other effectsLife drain +1% to 3%.
HP after resurrection +1% to 3%.
Attack gauge after resurrection +1% to 3%.

All artefacts can be upgraded as runes in the specific tab.

How do I upgrade artefacts in Summoners War?

Artifacts can be upgraded like runes with a maximum of +15. Of course, when upgrading to +3, +6, +9 and +12, a sub-property will be upgraded or appear.

The artefacts obtained are stored in the same tab as the runes. To improve it, nothing very complicated, just do as for the runes!

Here is an example with this random Light attribute artifact, which mainly increases HP and has the following sub-properties:

  • attack gauge after resurrection +3% ;
  • speed increase effect +4% ;
  • defence proportional to the VPs lost up to 5%.
Example of a Summoners War artifact

We will increase it to +12 to see the possible improvements.

Artifact upgrade to +12 Summoners War

Here the improvements are as follows:

  • Life points increased from +160 to +880;
  • the attack gauge property after resurrection has been increased from +3% to +8% ;
  • the speed increase effect property has increased from +4% to +8%;
  • the property of the defence proportional to the VPs lost has not increased;
  • a new property has appeared which is the +1% life drain.

As with runes, it is possible to convert the sub-properties of artefacts in two ways.

Normal conversion of artefact sub-properties

This option allows you to convert a sub-property of your choice to a better one or vice versa.

Normal conversion of Summoners War artefacts

It will cost 20 conversion stones each time this action takes place. These stones are available in the two new dungeons mentioned above.

Special conversion of artefact sub-properties

This conversion is different from the previous one as it allows you to convert sub-properties with special stones available in the crafting building.

Special conversion of Summoners War artefacts

Manufacture of stones for special conversion

To make a special conversion, you need engraved stones that you have to create in the crafting building. We will see the different stones to obtain.

Normal production

These stones require a three star monster and 20 conversion stones.

Normal production of Summoners War artefacts

Advanced manufacturing

These stones require four-star monsters and 40 conversion stones.

Advanced manufacturing of Summoners War artefacts

Hopefully, with this guide, you now know the direction to take to properly farm artifacts in Summoners War and apply them according to their properties and attributes! 🙂

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