Summoners War: Lost Centuria banner
Summoners War: Lost Centuria
Summoners War: Lost Centuria
8.0
Players 75 votes
Your rating 0
  • Note
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • Note
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
More info

Chapter 11 Lost Centuria : How to get the 3 stars easily?

Chapter 11 Lost Centuria

Stuck on chapter 11 of Lost Centuria? You can't manage to validate the 3 stars ⭐️ for each of the 3 difficulty levels? We understand you, we suffered too! But good news, we managed to defeat Jin! With the help of our special deck, you won't have any trouble earning the 3 stars for each tier. We'll help you get through Chapter 11 without tearing your hair out. Some occupation fights are less straightforward than others, and this one can be a real pain if you don't have a good strategy in place. So find out right now what the best formation is to triumph over Chapter 11 and its terrible spell Border between Life and Death.

Understanding Chapter 11 Lost Centuria for success

The special feature of chapter 11 is the Boundary Between Life and Death spell. Indeed, this spell places a buff on your opponents. This buff has several effects: it will completely heal the enemy monsters when it ends and if you kill its bearer, your front line will take a lot of damage.
The other difficulty with this buff is that it is very long, it lasts 12 seconds! And, of course, it is impossible to remove it.

Description of the Chapter 11 spell Lost Centuria

The perfect composition to obtain the 9 stars

To get the 9 stars in chapter 11, you really need to establish a very specific strategy. So there's no need to go looking for the best compositions, nor for the monsters suggested by the game to create your formation. The deck we have proposed has proven itself to us and if you follow our advice, you will have no trouble getting through this chapter 11 Lost Centuria.

The objective here is simple, you have to focus each enemy monster while buffing yourself and slowing down the opponent.

The best deck to get through chapter 11 Lost Centuria

  • Position 1: Artamiel (or Kuhn)
  • Position 2: Poseidon
  • Position 3: Megan
  • Position 4: Eleanor
  • Position 5: Soha
  • Position 6: Khmun
  • Position 7: Sophia
  • Position 8: Fynn
Composition chapter 11 Lost Centuria
Training carried out with the community tool for creating and sharing composition LostCenturia.gg

We will put Artamiel or Khun (if you don't have a good Artamiel) in the first line. Artamiel will be very strong against the numerous buffs that come in early.
Then, Poseidon will be able to slow down the enemy and thus avoid him spamming all his spells.
Then we'll position Megan, for her speed and attack boost, to make sure we almost one-shot the opposing monsters.
Then, Eleanor will be useful for her tankyness once alone in the front line, her heal and her buff.

In backline, our strategy will be based on our monotarget monsters Fire, Wind, Water and on Soha's buff flight which will be particularly strong on the 3rd floor.
We will have Soha, then Khmun for its anti-heal debuff, its assist-heal and its heavy damage.
Then, we will place Sophia, for its defense reduction and its staggering damage.
Finally, Fynn will complete this backline for its damage on the duration, its freezing and its very important direct damage.

Spells to choose from to succeed in chapter 11 Lost Centuria

As far as spells for this chapter are concerned, here is what we recommend:

  • Chain of Despair: very powerful spell in single-target compositions that can save us if a monster survives and risks dying with the buff. It can be used as a counter to instantly finish a monster.
  • Purification: a very good heal and cleanse assistant.
  • Transfer: to counter the Perna of the 3rd floor.

First floor: Exterior of the garrison ⭐️⭐️⭐️

This first floor is rather simple, but we'll have to be careful not to be surprised by the Hwa at the end of the game. Good point, we will be able to steal Megan's buff thanks to our Soha.

Chapter 11 Lost Centuria - floor 1

Second Floor: Garrison Gate ⭐️⭐️⭐️

In this 2nd stage, the difficulty lies in the fact that your opponent will spam his Mikene. We'll have to take care of the one shot monsters and place our anti-heal debuff. The best part is that we can steal Lapis' shield thanks to our Soha.

Chapter 11 Lost Centuria - floor 2

Third Floor: Garrison Centre ⭐️⭐️⭐️

For this last stage, you will have to steal the buffs brought by Woosa with your Soha. You'll also have to manage to transfer Perna's Eternal Flame spell and cleanse Ganymede's Magic Seal slowing down spell. Otherwise, no big surprises here. The biggest difficulty is that the opponent has 3 spells Border between life and death. It will therefore be totally impossible to wait for the buff to disappear, unlike the two previous levels.

Chapter 11 Lost Centuria - floor 3

And that's it, this chapter 11 guide Lost Centuriais finished. I hope that our recommended deck has allowed you to get your 9 stars easily in all 3 floors! Don't forget to pick up some crystals as gifts in the end of chapter events! Feel free to tell us in the comments if you made it through this chapter with a different composition, we'd love to see that there are other possibilities 😉
And don't forget that you can also find lots of deck ideas for all game modes on LostCenturia.gg!

Marjo
Marjo Former editor-in-chief of Mobi.gg and a real sniper of spelling mistakes. Very good audience, laughter is my fuel. Life is a game, isn't it!

Leave a comment

Your email address will not be published. Required fields are marked with*.

Share this
  • Facebook
  • Twitter
  • Telegram
  • Pinterest
  • Reddit