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The incredible MOLOSSE BALL Deck from Clash Royale

Deck MOLOSSE BALL clash royale

You've probably already met this hyper-aggressive balloon hound who has given you a hard time! This extremely powerful composition allows you to win your fights in 1 to 3 pushes! I'll explain here the basics of this Clash Royale balloon hound deck!

Details of the cards in the Balloon Hound deck

For the composition, here we will integrate the following cards into the deck:

  • Molosse
  • Balloon
  • Dragon Baby
  • Gargoyle Horde
  • Barbarians
  • Skeletons
  • Fireball
  • Electrocution

How to use this deck

The general goal of the Balloon Hound deck is to time the elixir x1 to get to x2 and/or overtime, where you have the advantage because this type of deck is quite expensive.

Theobjective in the first stage of stalling is to play as passively as possible, just defend or push if the opponent makes a mistake. If the opponent doesn't play at the beginning, don't play either, remember to keep in mind to gain time to take the game to your advantage!

In our deck, the barbarians and the gargoyle horde will be your best allies for defense. Indeed, these two cards are endowed with high DPS (damage per second), which allows a fast and effective defence. However, be careful with the placement of these and their use in general, as these troops are quite fragile, spells and/or area damage can cost you a lot of money, so be careful with your timing as well as the cards to defend. In this composition, the baby dragon will often allow you to clean up a push with spam troops such as skeleton armies, gargoyle hordes, goblin gangs, barbarians etc...

Skeletons are in the deck to allow either a delay in defense (stop a prince's charge, divert a troop to allow the tower and any additional troops to cause more damage) or to allow cycling another card to be able to push or defend again!

The course of the attack

As far as attacking is concerned, more than 95% of your attacks are aimed at combining the hound and the balloon, in order to create an aerial push tank + important tower damage, which will only be diverted by buildings and nothing else superfluous! Do not hesitate to accompany it if possible according to the defences of the opponent!

As far as spells are concerned, only use the fireball in defence if there is value to be gained, or if it will stop a push that will hurt you. Electrocution can be used to suppress potentially dangerous troops such as bats, spear goblins, or even to damage troops such as gargoyles, sappers, goblins etc... so that they cause little or no damage to the tower! Electrocution can also reset the focus of a hell dragon or a hell tower, so think about that too!

Now that you have all the basic information to master this super aggressive Balloon Hound deck, it's time for you to set the arena on fire! Be sure to check out our Arx X deck!

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